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Possible To.....?

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  • replied
    Gravity == -300; won't work.
    Put Gravity = 300; instead :lol:

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  • replied
    Ok since I was bored ..I've come up with a small solution that changes gravity every 5 seconds. I haven't tried compiling this but it should work ok.

    Code:
    class ChangingGrav extends MutLowGrav;
    
    event PreBeginPlay()
    {
        SetTimer(5.0,true);  //Set the timer for 5 seconds
    }
    
    function Timer()
    {
        GravityZ + 100; //Every 5 seconds increase gravity by 100
        if ( GravityZ > 50 ) //  If gravity gets to the point where your pulled upward (anything higher than 0) reset gravity to default.
        GravityZ == -300;  
    }
    
    defaultproperties
    {
         GravityZ=-300.000000
         GroupName="Gravity"
         FriendlyName="ChagingGravity"
         Description="Changing Low gravity."
    }
    Hope that works, and feel free to change the numbers to your liking, remember, anything higher than 0 pulls you upward so use negative numbers.

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  • replied
    What manners!

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  • replied
    plez?:weird:

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  • replied
    What, Not even a please!

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  • started a topic Possible To.....?

    Possible To.....?

    Is it Possible to script gravity changes? Like, 5 seconds, 1500 gravity, 5 seconds -1500? If it is possible, could someone give me the script?
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