If someone would be so kind to post a very simple way of getting pawn animation to work online/server would be nice.
I have tried the Eiki tut and UDN tut, will still not work.

I am linking the pawns mesh to a spawned actor and apply the current pawn animation to the new actor. It works fine for client, but as always server doesn't send to clients. I have replication in place, but is still not working.

What I am trying to duplicate id the link death, when you die from the link beam, you turn into a skeleton with a shadow of your self fading away. This works on server fine, I have had not luck reproducing it.