Announcement

Collapse
No announcement yet.

pawn's movement

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    pawn's movement

    Hi!
    For my project i had to increase the redeemer warheads speed (or better the speed of my warhead, inheriting everyting from the deemer) by 3000. Now my problem is that this thing can't be controlled anymore, cause it's too fast. How to access it's control properties, or better, what to change?
    I really have no idea. Any help?

    #2
    Try adjusting these:
    YawToBankingRatio = 60.0
    BankingResetRate = 15.0
    BankingDamping = 10.0
    MaxBanking = 20000

    Comment


      #3
      hm thx those are adjusting the controll of the missile but somehow, it starts to shiver when setting those settings very high´...

      Comment


        #4
        LoL. welcome to physics. Extremely fast moving things are hard to controll, and experiance unusual effects due to the veolocity, if you have trouble controlling, then drop the speed 500 or so..

        Comment


          #5
          If you drive, try turning hard at a slow speed (say 5mph, or about 10 km/h) then try it again at higher (15/30) I think you will notice it' more difficult

          Comment

          Working...
          X