Hi, I'm working with the S-Vehicle base of UT2004 and I'm looking to find a way of making the vehicles dent when they're hit. The problem is I'm stuck already and haven't got a clue where to start because there is nothing in UT2004 that dents when shot (or is there?).
Really all I need is a starting point to work on and I'll see what I can do. I'm not at the coding stage of being able to completely add new components and features to UT2004, I have to work off stuff that's already there.
Really all I need is a starting point to work on and I'll see what I can do. I'm not at the coding stage of being able to completely add new components and features to UT2004, I have to work off stuff that's already there.
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