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spawning a class

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    #16
    Check out the completed project that the above posted code comes from, you'll then see that it works each and every time a player is killed (provided they have Adrenaline to drop).  You can find the project here:

    Edrenaline for UT2004 v1.0 (UMOD)

    Edrenaline for UT2004 v1.0 (ZIP version, for server admins)

    Use UCC to do a batch export and you'll get all the original source files to look at.

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      #17
      Thanks for the help everyone,...got it working, you've all been amazing help!

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