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    Vechile Controls

    I have an extended .uc file which I changed a few things on the state PlayerDriving. My question is how do I make it so my vechile's .uc file can recongize this new control (primarly the .uc file containing the new Playerdriving state) and use it ingame? Can this be done without creating a new game type?. Or is there a different way of changing the controls of a vechile. For Example I want to change going forward to rise. Plus this new playercontroller class shouldn't effect other movements in other vechiles.
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