I have a package of models it gives me about 5, Its all packaged into a .utx and .upl and the animations, but I want to use the Meshes and Textures in coding, and seperate them how can I do that?
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are you referring to this thread evilengine?
http://www.ataricommunity.com/forums...hreadid=397863
if so, using that method would remove all the bones from any player models exported, woulden't it?
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