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Player velocity....

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  • replied
    Ok, then my one mod was an exception lol.

    Tried to freeze the player by setting groundspeed and airspeed =0, it crashed it, so I settled for setting it to 1

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  • replied
    Originally posted by krm197
    Yes, if you change the pawn.groundspeed to something else, then it will automatically lower their speed in the game.


    I remember there being an issue where the game would crash if you set the speed to 0, so be forewarned
    You can set the groundspeed = 0. It's a good way to freeze the player. I'm doing it in my code.

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  • replied
    Yes, if you change the pawn.groundspeed to something else, then it will automatically lower their speed in the game.


    I remember there being an issue where the game would crash if you set the speed to 0, so be forewarned

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  • replied
    Is it possible to do this in real time? ie you shoot someone and they slow down?

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  • replied
    Didn't do much or anything at all? This might sound silly but have you actually made sure your gametype's spawning your custom pawn?

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  • replied
    Pawn property GroundSpeed might be what you are looking for.

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  • started a topic Player velocity....

    Player velocity....

    Me again...trying to change the speed at which a player walks. I tried extending the pawn class, but when I changed the default properties it didn't seem ta do much. ANybody know why?
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