I'm trying to write a certain action to take place when a pawn is active.
The problem is: what's a good measure of whether or not the player is simply looking around? RotationRate only seems to change when both moving AND looking, so it's not very helpful. Am I gonna have to do something cheesy like compare the Rotation for one tick against another to check for a difference?
Thanks for any advice!
The problem is: what's a good measure of whether or not the player is simply looking around? RotationRate only seems to change when both moving AND looking, so it's not very helpful. Am I gonna have to do something cheesy like compare the Rotation for one tick against another to check for a difference?
Thanks for any advice!
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