2. In that folder, create a folder named "Classes".
3. In that folder put all the script files.
4. Once you're done all the script files make an .int file.
5. Once you're done, open up UT2004.ini and find a whole bunch of EditPackages= lines. Below the last one, put
Code:
EditPackages=HydroScorpion
Code:
ucc make
Alternatively:
http://dl.downloadhosting.com/downlo...roScorpion.zip
Extract that file to your UT2004 folder. To use the modified Scorpion, select the HydroScorpion mutator ingame.
If you want to see the source code or .int file to see how it's done, they're included in UT2004/HydroScorpion. You can try compiling it yourself later on if you choose to do so by following the above instructions starting at 5.
Leave a comment: