Hi guys !
I'm using a custom playercontroller. Here is it :
//--------------
class ConstructsPlayer extends PlayerController;
var string ConstructBotClass;
var string ConstructOrders;
defaultproperties
{
}
//---------------
Yes very small and simple.
When i write these lines in my mutator in the function "mutate" :
local ConstructsPlayer cp;
cp = ConstructsPlayer(Sender);
everything else using my custom playercontroller has been commented out but obviously the declaration in the gametype...
I got in the log these errors :
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:0285) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:029C) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.GetInfoString:00BC) Accessed None 'PlayerOwner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:0285) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:029C) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.GetInfoString:00BC) Accessed None 'PlayerOwner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:0285) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:029C) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.GetInfoString:00BC) Accessed None 'PlayerOwner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:0285) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:029C) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.GetInfoString:00BC) Accessed None 'PlayerOwner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:0285) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:029C) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.GetInfoString:00BC) Accessed None 'PlayerOwner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:0285) Accessed None 'Owner'
By the way, as u can see, i'm using a TDM hud in a CTF map. But when I use the normal playercontroller i dont get the error.
Last info : when i'm using my custom playercontroller my speech button doesn't work, my player model is the defaut one, etc.
Can someone help me ?
I'm using a custom playercontroller. Here is it :
//--------------
class ConstructsPlayer extends PlayerController;
var string ConstructBotClass;
var string ConstructOrders;
defaultproperties
{
}
//---------------
Yes very small and simple.
When i write these lines in my mutator in the function "mutate" :
local ConstructsPlayer cp;
cp = ConstructsPlayer(Sender);
everything else using my custom playercontroller has been commented out but obviously the declaration in the gametype...
I got in the log these errors :
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:0285) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:029C) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.GetInfoString:00BC) Accessed None 'PlayerOwner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:0285) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:029C) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.GetInfoString:00BC) Accessed None 'PlayerOwner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:0285) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:029C) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.GetInfoString:00BC) Accessed None 'PlayerOwner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:0285) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:029C) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.GetInfoString:00BC) Accessed None 'PlayerOwner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:0285) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:029C) Accessed None 'Owner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.GetInfoString:00BC) Accessed None 'PlayerOwner'
Warning: HudCTeamDeathMatch CTF-Grassyknoll.HudCTeamDeathMatch (Function XInterface.HudCDeathmatch.DrawSpectatingHud:0285) Accessed None 'Owner'
By the way, as u can see, i'm using a TDM hud in a CTF map. But when I use the normal playercontroller i dont get the error.
Last info : when i'm using my custom playercontroller my speech button doesn't work, my player model is the defaut one, etc.
Can someone help me ?
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