Another GunShip-related question: How do I test if the Left, Right, Back, and Forward keys are pressed? I would like to trigger different animations based on which one is pressed.
I've followed the class chain all the way up to Engine/Actor.uc but don't want to mess with anything there for fear of damaging something serious.
All I need is a simple if/then that tells me those keys are pressed - not movement speed, not acceleration. Just simple key presses.
I've followed the class chain all the way up to Engine/Actor.uc but don't want to mess with anything there for fear of damaging something serious.
All I need is a simple if/then that tells me those keys are pressed - not movement speed, not acceleration. Just simple key presses.
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