Originally posted by ADS
Problems: In the case of projectiles, it won't always give the right values because you can lob a shell around a corner, or the victim might be behind cover and caught in the blast radius anyway - the code traces the line from the victim to the -firer-, not the actual projectile that dealt the damage. Any help with this would be greatly appreciated, but for now it works for me. [/code]
Problems: In the case of projectiles, it won't always give the right values because you can lob a shell around a corner, or the victim might be behind cover and caught in the blast radius anyway - the code traces the line from the victim to the -firer-, not the actual projectile that dealt the damage. Any help with this would be greatly appreciated, but for now it works for me. [/code]
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