I've been working thru the wiki scripting tutorials without too many problems until I reached the "Spawning your own bot" tutorial.
http://wiki.beyondunreal.com/wiki/Spawning_Your_Own_Bot
Normally for the mutator mods like Low Gravity or Regeneration, you extend off of mutator. Eventually you create an INT file associated with your new class and then you modify UT2003.ini to add your mutator.
But this bot tutorial doesn't extend mutator anywhere. How do I "register" my new classes NewDeathMatch, NewPawn, and New Controller. Do I have to create INT files for these classes as well or modify UT2003.ini?
Thanks,
Kjax
http://wiki.beyondunreal.com/wiki/Spawning_Your_Own_Bot
Normally for the mutator mods like Low Gravity or Regeneration, you extend off of mutator. Eventually you create an INT file associated with your new class and then you modify UT2003.ini to add your mutator.
But this bot tutorial doesn't extend mutator anywhere. How do I "register" my new classes NewDeathMatch, NewPawn, and New Controller. Do I have to create INT files for these classes as well or modify UT2003.ini?
Thanks,
Kjax
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