I'm wondering, where is all the information regarding the player (the human player I mean, although the same probably applies to any bots) stored? I'm talking about stuff like running speed, jumping height, weapons the player starts off with, etc.
I'm assuming this sutff comes from the PlayerReplicationInfo, but I don't see anything related to the above-mentioned attributes in the class (maybe I'm just not looking hard enough?)
I'd also like to know how to modify these attributes, for example, for a mutator/gametype/etc.
Would it be something like...
If I just made an *** of myself, it's because I'm a total newb. 
Thanks for any and all help!
I'm assuming this sutff comes from the PlayerReplicationInfo, but I don't see anything related to the above-mentioned attributes in the class (maybe I'm just not looking hard enough?)
I'd also like to know how to modify these attributes, for example, for a mutator/gametype/etc.
Would it be something like...
Code:
foreach DynamicActors(class'PlayerReplicationInfo', P) { P.setAttribute... }

Thanks for any and all help!
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