OK, I wanted a mutator that would give you every weapon and infinite ammo. I decided that this would be a good time to start learning UScript (on advice), so this is what I have:
Here's the problems thus far:
1.
I'm guessing this means the UT2K3 tutorial I was using is outdated :cry:... so how can I actually set ammunition? (RESOLVED)
2. Will my mutator work correctly chained? (IE if I use WoRM: Weapon Replacer along with this, will all players start with the weapons WoRM has specified?) (CHAINING NOT WORKING)
3. How do I create a configuration dialog for configuration within UT2K4? (RESOLVED)
Thanks!
Code:
(old code removed)
1.
Analyzing...
Parsing MutLoadout
Compiling MutLoadout
D:\Games\Unreal Tournament 2004\Loadout\Classes\MutLoadout.uc(100) : Error, Can't access protected variable 'Ammo' in 'Weapon'
Compile aborted due to errors.
Failure - 1 error(s), 0 warning(s)
Parsing MutLoadout
Compiling MutLoadout
D:\Games\Unreal Tournament 2004\Loadout\Classes\MutLoadout.uc(100) : Error, Can't access protected variable 'Ammo' in 'Weapon'
Compile aborted due to errors.
Failure - 1 error(s), 0 warning(s)
2. Will my mutator work correctly chained? (IE if I use WoRM: Weapon Replacer along with this, will all players start with the weapons WoRM has specified?) (CHAINING NOT WORKING)
3. How do I create a configuration dialog for configuration within UT2K4? (RESOLVED)
Thanks!
Comment