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how do I look at the code?

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  • replied
    or you can yust ask the code from the creator

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  • replied
    In worst case u can always drop that .u file to notepad. You will find section with code easily - it's text block embedded in file.

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  • replied
    Originally posted by papaschtroumpf
    not but it'sthe full version dedicated server.
    I was able to extract the files on my windows client.
    UCC.exe works with WINE, if you don't want to leave your linux environment ... and who wants to leave linux

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  • replied
    The server UCC does not have alot of the functionality of the client UCC. I does not need most of it

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  • replied
    not but it'sthe full version dedicated server.
    I was able to extract the files on my windows client.

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  • replied
    Dumb question, but are you using the ucc-bin from the demo? You'd get that if you were somehow.

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  • replied
    that's what I was looking for thanks!
    (since I'm using linux I'll be using ucc-bin though )

    Edit: or maybe not:
    Code:
    [tss@Mandrake System]$ ./ucc-bin BatchExport  satoreMonsterPackv104 class uc ../temp/
    =======================================
    ucc.exe: UnrealOS execution environment
    Copyright 2001 Epic Games Inc
    =======================================
    
    Commandlet BatchExport not found
    My linux machine is running a dedicated server. I take it it doesn't include the full environment required to perform this operation?

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  • replied
    http://wiki.beyondunreal.com/wiki/BatchExportCommandlet

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  • started a topic how do I look at the code?

    how do I look at the code?

    How do I look at the code of a mutator or whatever?
    For example I have been playing with the satore monster pack and I wanted to know the monster class names and understand the spawning logic, but it looks like the mutator is distributed as a compiled file, is there any kind of tool that would allow me to look at the code? (short of contacting the autho who in the SMP case doesn't speak a word of english?)
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