*Edit: Gah. I made a new thread instead of replying. Wonderful. Anyway, I was referring to the 3dbuzz tutorial VTM's that came with the special edition of UT2k4.
The're great if you want to make a mutator...
I find there is almost zero information on how to make a complete gametype though... some helpful stuff, sure... but theres a lot of stuff missing too
There are a couple great total conversions coming out now...
Red Orchestra, FragOps, and several others... they don't really use ANY of the 'stock' content, with respect to weapons, pickups, etc... even the 'player stats' are vastly different...
I haven't been able to find some good resources on how to start without all that junk if you're not going to use it, and start building virtually from the ground up, aside from the engine itself.
Or is all of that content there, but not active in all of these mods?
The're great if you want to make a mutator...
I find there is almost zero information on how to make a complete gametype though... some helpful stuff, sure... but theres a lot of stuff missing too
There are a couple great total conversions coming out now...
Red Orchestra, FragOps, and several others... they don't really use ANY of the 'stock' content, with respect to weapons, pickups, etc... even the 'player stats' are vastly different...
I haven't been able to find some good resources on how to start without all that junk if you're not going to use it, and start building virtually from the ground up, aside from the engine itself.
Or is all of that content there, but not active in all of these mods?
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