This is about as strange as it gets...
ItemArray has a length of 10 (not that it matters).
When I run this code, it generates a log like this:
False
False
False // etc etc etc
What the heck am I doing wrong?! This seems crazy...
Code:
// clearing the item array for (i = 0; i < ItemArray.Length; i++) { ItemArray[i] = true; log(ItemArray[i]); }
When I run this code, it generates a log like this:
False
False
False // etc etc etc
What the heck am I doing wrong?! This seems crazy...
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