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GameRules.NetDamage() don't work with monsters!

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    GameRules.NetDamage() don't work with monsters!

    I try to take certain action whenever pawn inflict damage upon other pawn by overriding NetDamage() function. However this function seems not to be called when player inflict damage upon a monster. (I dont know if it is called when monster hurst player).

    This causes my mutator doesn't work correctly in Invasion game type

    Pls help!
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