Sorry, another n00b question I expect but I need a little help again. I've been practicing writing some code for various weapons and I've just got a little trouble with the latest one. I'm sure I could sort if I re-imported the model, but I'd really prefer not to because UnrealEd seems to have a problem saving over animation packages....
So, as the screen below shows the weapon sort of floats above the guys arms because when I imported it, it was too high I think. Is there anyway I can alter this by setting values or using a socket?

Thanks
So, as the screen below shows the weapon sort of floats above the guys arms because when I imported it, it was too high I think. Is there anyway I can alter this by setting values or using a socket?

Thanks
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