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rotating bones in a vehicle....
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legacy-Orion Pax
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#1
rotating bones in a vehicle....
04-22-2004, 01:49 AM
Code:
vehicle.setbonerotation('door1',rot(1000,0,0),1.0);
it doesnt seem to like VEHICLE. What should I be using to reference my vehicle?
legacy-Bigcheeese
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#2
04-22-2004, 02:10 AM
if the code is inside the vehicle then nothing. if not just use pawn that worked for me. (well not with bones but somthing else.) oh and (Other)
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legacy-Vir@s
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#3
04-22-2004, 05:01 AM
It all depends where that code is.
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legacy-butcherboy
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#4
04-22-2004, 01:42 PM
Try "myvehicleclassname.<your rotate funct here>". If you are accessing your vehicle externally, use Pawn instead of myvehicle class.
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