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sticky cam and path camera in demo's

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    sticky cam and path camera in demo's

    path camera in demos(give a camera a predefined path):

    someone know how to path a camera in demo's?i can do it in unrealED but i want to do it in a recorded demo?

    sticky cam in demos or not(like a perspective view on objects(rockets,nades,...):

    someone knows how to do that? Maybe spawn a rocket and give it a ID and let the camera follow it? but i don"t know how to do that. Or if you have other idea"s

    would be cool for my vid
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