Hey there guys, I'd like to know if there's a function i can use to know if an actor is in my controller FOV... CanSee(...) is just for Pawn and LineOfSightTo(...) don't seems to work well... It return true even if the actor is behind me...
So is there a function and if not, any ideas about how to do it?
Thx for any idea!
So is there a function and if not, any ideas about how to do it?
Thx for any idea!
Comment