I have an animation file (ukx) that I can load into the editor and play through the animations, but I can't play them in-game. It just says Log: PlayAnim: Sequence 'Walk' not found for mesh 'CMDEgyptVillagerMesh'.
I can provide the ukx file and the script I'm using to play around with it, but before that, are there any preliminary steps I might be missing? I'm pretty much just overriding xPawn and using a different Mesh, and trying to use PlayAnim().
oh, and another question. Can you view the collision cylinder in-game? Like you can in the editor.
I can provide the ukx file and the script I'm using to play around with it, but before that, are there any preliminary steps I might be missing? I'm pretty much just overriding xPawn and using a different Mesh, and trying to use PlayAnim().
oh, and another question. Can you view the collision cylinder in-game? Like you can in the editor.
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