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Trouble playing animation in-game

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    Trouble playing animation in-game

    I have an animation file (ukx) that I can load into the editor and play through the animations, but I can't play them in-game. It just says Log: PlayAnim: Sequence 'Walk' not found for mesh 'CMDEgyptVillagerMesh'.

    I can provide the ukx file and the script I'm using to play around with it, but before that, are there any preliminary steps I might be missing? I'm pretty much just overriding xPawn and using a different Mesh, and trying to use PlayAnim().

    oh, and another question. Can you view the collision cylinder in-game? Like you can in the editor.

    #2
    Fixed it by actually setting the mesh's DefaultAnimation property in the animation browser. It was 'None' before

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