Does anyone know of an online list of default properties for each class of vehicle and their respective weapons?
Many of them are relatively easy to sort out (fireinterval=0.2, bTurninPlace=true, etc.) but others aren't quite so clear. For instance, on the hovercraft, there's the hovercraft params HoverSoftness=0.090000, HoverPenScale=1.000000, and HoverCheckDist=200.000000, and for Roll there's RollTorqueTurnFactor=450.000000, RollTorqueStrafeFactor=50.000000, RollTorqueMax=12.500000.
Obviously, these have to do with hover performance and roll performance, but what effect does each parameter have?
There looks like there's hundreds of default properties per vehicle class, and I simply don't have the time to go Tweak > Compile > Play > Test > Observe > Tweak > Compile > etc..... for every single one. It'd be awesome to have a list in front of me of what does what, so I can concentrate on fixing an issue instead of testing 200 parameters that may or may not be relevant.
Many of them are relatively easy to sort out (fireinterval=0.2, bTurninPlace=true, etc.) but others aren't quite so clear. For instance, on the hovercraft, there's the hovercraft params HoverSoftness=0.090000, HoverPenScale=1.000000, and HoverCheckDist=200.000000, and for Roll there's RollTorqueTurnFactor=450.000000, RollTorqueStrafeFactor=50.000000, RollTorqueMax=12.500000.
Obviously, these have to do with hover performance and roll performance, but what effect does each parameter have?
There looks like there's hundreds of default properties per vehicle class, and I simply don't have the time to go Tweak > Compile > Play > Test > Observe > Tweak > Compile > etc..... for every single one. It'd be awesome to have a list in front of me of what does what, so I can concentrate on fixing an issue instead of testing 200 parameters that may or may not be relevant.
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