To make a gametype have vehicles you just need ballowvehicles = true or something, you dont need to extend ons.
In my turret spawning gun i just stuck level.game.ballowvehicles=true; in the postbeginplay and they work in all gametypes now.
Not sure if thats the exact bool but its close.
In my turret spawning gun i just stuck level.game.ballowvehicles=true; in the postbeginplay and they work in all gametypes now.
Not sure if thats the exact bool but its close.
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