ucc complains because my Animation file (Elmer.ukx) is not in the UT2004/Animations directory. It's in my UT2004/ProjectX/Animations directory.
I added the path to my UT2004.ini and my ProjectX.ini files.
Paths=../ProjectX/Animations/*.ukx
My ucc command line is:
ucc make -MOD=ProjectX
Taken from my MyPawn.uc:
ucc reports:
If I put the Elmer.ukx animation file into /UT2004/Animations/ and my script compiles fine. But I don't want my animations files in the base UT2004/Animations directory.
Anyone one else get ucc to check their mod's animation directory when compiling script?
I added the path to my UT2004.ini and my ProjectX.ini files.
Paths=../ProjectX/Animations/*.ukx
My ucc command line is:
ucc make -MOD=ProjectX
Taken from my MyPawn.uc:
Code:
defaultproperties { Mesh=SkeletalMesh'Elmer.Elmer' }
Code:
ObjectProperty Engine.Actor.Mesh: unresolved reference to 'SkeletalMesh'Elmer.Elmer''
Anyone one else get ucc to check their mod's animation directory when compiling script?
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