I have a problem when the user changes their screen resolution. All of the HUD graphics are shifted around (their x/y co-ordinates aren't in the same place.)
I'm wondering if there's any code/function in the HUD/Canvas classes that would keep the location of the HUD in the right place when a resolution changes.
This would be really helpful if anyone has an answer. Thanks!
I'm wondering if there's any code/function in the HUD/Canvas classes that would keep the location of the HUD in the right place when a resolution changes.
This would be really helpful if anyone has an answer. Thanks!
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