My problem is that I don't think UT as a MP only title, brings anything new to the table that we didn't get in the old days when you released a SP game that had MP game styles. What this means, is that moder's are forced to chose between investing their knowledge in either Unreal 2, or UT to learn to mod in. Granted when you know one you can pick up the other pretty easy, but you also have to consider who will be able to experience your work as if you invest in one, now there is a whole separate group of people who can't play the other, unless they buy into that title.
I know you could argue that people who like SP games don't like MP or visa versa, but from my experience with my own group of gamer friends, we all range from people who at least play the SP missions some, to some of us who really love the SP (well good SP) games.
I loved Half Life, and it was great to be able to play great mod's like Counter-strike and Team Fortress. Then because those mods were around (or perhaps simply because HL was a good game) I could enjoy going back and playing through the SP game a few more times over the years. I just don't think a game that gives us what current MP only games give us, can offer as much value to me in that way.
Sorry for hijacking this thread, but I guess these are important issues that you have to consider when you compare two engins like these games. By far I think the UT and possibly the future release of the HL2 engine are and will be the best ones out there. I just wish that Epic would have thought bigger as to the life of their Unreal engine (and don't talk to me about U2 as I have said my peace above).
I know you could argue that people who like SP games don't like MP or visa versa, but from my experience with my own group of gamer friends, we all range from people who at least play the SP missions some, to some of us who really love the SP (well good SP) games.
I loved Half Life, and it was great to be able to play great mod's like Counter-strike and Team Fortress. Then because those mods were around (or perhaps simply because HL was a good game) I could enjoy going back and playing through the SP game a few more times over the years. I just don't think a game that gives us what current MP only games give us, can offer as much value to me in that way.
Sorry for hijacking this thread, but I guess these are important issues that you have to consider when you compare two engins like these games. By far I think the UT and possibly the future release of the HL2 engine are and will be the best ones out there. I just wish that Epic would have thought bigger as to the life of their Unreal engine (and don't talk to me about U2 as I have said my peace above).

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