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How to mod a new driving animation to load in a vehicle package?

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    How to mod a new driving animation to load in a vehicle package?

    I want to design a vehicle that requires a different animation position than the default sitting one! I noticed all the characters have the same sitting position in Ued. Is there a way with U-Script to import a different skeletal position and use that with any character?

    #2
    If I understand correctly (and I may be wrong)
    Code:
    var (SVehicle) name DriveAnim
    should set the animation to be used, however I have heard this code does not work...?

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      #3
      Check out what this guy did.

      http://www.ataricommunity.com/forums...hreadid=369795

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        #4
        yeah i fount that post right after I did this one. That is exactly what I am gonna do. This one thing i want to make requires the person to stand as well. So I am gonna to try and take a standing position just rotate the elbows to where i need to move it.

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