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Weapon Mod Compile

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    Weapon Mod Compile

    alright, so I got my weaponAnim package, I got my weaponTex package, and I got my 6 classes. I also have the edit packages line in the ini file, and an int file for the weapon.

    What exactly am I supposed to have in the new weapon directory?

    In my samus folder (the name of the weapon), I have, samus.int, and a classes folder with the classes, and a models folder. I don't know what to put in the models folder though. Do I put the maya ple model files in there or what? I don't know.

    After I know what the hell it is I put in there, I can compile with umake correct?
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