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    Replacing the default weapon

    Please excuse me if this is a stupid question but I don't know what I'm doing.

    I just want to replace the default weapon so that when a player spawns at a playerstart the player has the shield gun rather than the assault rifle. Can someone point me towards the info on how to most easily implement this?

    Please and Thank You.

    #2
    Help:

    Well, you spawn with two weapons, the Assault Rifle and the Shield Gun. You need to change the Priorities(load UT2003/4 - Weapons) for it to spawn you with your Shield Gun in hand instead of the Assault Rifle.

    If you mean getting rid of the Assault Rifle you need to make a mutator or make a new gametype.

    You need to extend the xPawn class(found in xGame folder). Extend, DO NOT CREATE OVER. aka make a new text file.

    Go to default properties and find and change this:
    (Taken from Elements of War):

    Code:
         // MOST POWERFUL FIRST!!!
         RequiredEquipment(0)="XWeapons.ShieldGun"
         RequiredEquipment(1)=""
    
         // SEE!!!
         // RequiredEquipment(0)="XWeapons.SniperRifle"
         // RequiredEquipment(1)="XWeapons.RocketLauncher"
         // RequiredEquipment(2)="XWeapons.FlakCannon"
         // RequiredEquipment(3)="XWeapons.Minigun"
         // RequiredEquipment(4)="XWeapons.LinkGun"
         // RequiredEquipment(5)="XWeapons.ShockRifle"
         // RequiredEquipment(6)="XWeapons.BioRifle"
         // RequiredEquipment(7)="XWeapons.AssaultRifle"
         // RequiredEquipment(8)="XWeapons.ShieldGun"

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      #3
      Thank you.

      Then it seems it would require a mutator. I'm trying to figure out how to make a version of BR that I can play with my grandkids. Sort of like Death Ball except without the 'death'. Their parents and their grandmother don't like the idea of them playing a game where people are getting shot and blown up with gibs flying all over the place. Understandable.

      My idea was to use BR but make a few tweaks like Sheild Gun only, a much larger goal, possibly more colorful even cartoonish type maps and more of an athletic rather than battleground type of atmosphere. I'd also like to find a way to make the whole thing faster paced. More like basketball than Bombing Run or even Death Ball.

      I had this idea several months ago, not long after seeing Death Ball, but didn't get interested in it again until just lately.

      Here's a small map I made if anyone else is interested in the idea. It's not beautiful but maybe it gets the idea across.

      http://www.citlink.net/~ckearley/BR-Pulse.zip

      And here's a pic:

      http://www.citlink.net/~ckearley/NewGoal2pic.jpg

      [edit]
      I had to rebuild the map in order to lose a dependency on the Death Ball code. It was an invisible actor that I simply couldn't find. While I was at it I made some geometry changes that help the bots play a little better at pure BR. I'm hoping that this idea will generate a little interest among coders as seems to me like it might be worthwhile creating a version of BR that is playable by children otherwise too young for the normal gametypes.
      [/edit]

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