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Crosshair Fix (non-FPV)

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    Crosshair Fix (non-FPV)

    HELP HELP HELP:
    Ok, so we got:

    XInterface:
    HudCBombingRun
    - HudCTeamDeathMatch
    --- HudCDeathMatch
    --- --- HudBase

    HudBase - Default Properties:
    Crosshairs(0)BlahBlahBlah
    Crosshairs(1)BlahBlahBlah
    2-13 Blah Blah Blah...

    My hud extends HudCBombingRun, except it changes the default values for Crosshairs 0-13

    For pics - http://www.meathooksminions.com/foru...pic.php?t=2971

    While that worked in UT2003, it doesn't work in UT2004 I'm getting every crosshair just like it would normally be, in the middle...

    Yes, I'm a n00b, lazy, and don't have the time



    FIX FIX FIX:
    XInterface.HudCDeathMatch

    Find the function, "SetCustomCrosshairs", copy/paste to your hud. Then modify as you please.

    It's not as good as it was before, but it does a decent job.

    #2
    Fix

    Fix:

    XInterface.HudCDeathMatch

    Find the function, "SetCustomCrosshairs", copy/paste to your hud. Then modify as you please.

    It's not as good as it was before, but it does a decent job.

    Comment


      #3
      Also

      Make sure you take into account the Custom Crosshair!!! Get into UT2004 - Options - Weapons. Each crosshair already has a different "Scale".

      Release your user/ut2004 ini files for your mod. I'd change the names and set the Play UT2004 icon to have those settings.

      Comment


        #4
        Speaking of crosshairs, think you can try and help us get this working? http://www.ataricommunity.com/forums...hreadid=349026

        Comment

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