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Crosshair overlay on third person

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    Crosshair overlay on third person

    Guys, I have a question regarding crosshairs on thirdperson camera rendering.

    Now, I know that there is a mutator called Aerial View where you can render the crosshair even at third person. However what I want specifically is not only the crosshair, but the overlay everytime you zoom. That is, for example I'm using the classic sniper rifle; I want the black overlay to also appear if I click on the zoom alongside the crosshair.

    Is that possible? Any insight would be very helpful.

    Thanks

    #2
    Yes, but it would require a rewrite of the mutator, or perhaps a custom subclass of the rifle that swapped you back to first person view when zoomed in (at least I would want to be in FP view when zoomed, kind of like Gears of War...).

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      #3
      well I mean that the overlay will still be present even at third person. Sounds crazy yeah, but i'm trying to figure it out as to how it should be done

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