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Write to and create a File?

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  • replied
    makes a lot of sense, it's an enormous security risk when you have real access to files

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  • replied
    Yeah I don't think a complete file handler is integrated - doesn't really make sense (at least not from Epics point of view )

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  • replied
    The objects are written to
    ..\Saves\t3dtest.uvx'
    And logs to
    ..\UserLogs\t3dtest_t3d.log
    and extensions are forced
    so that renders that useless for me...
    I'll just have to keep the external EXE I'm using now.

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  • replied
    Yes thanks.
    The text file is what I need.
    But the problem is that I only have these
    Code:
    native final function OpenLog(string FName);	// No extension, .txt is auto appended
    native final function CloseLog();
    native final function Logf( string LogString );
    So i cant create or delete a file, and that's very important...

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  • replied
    With Engine.FileLog I believe you can. I did something along these lines in the old UT engine. Don't know if that suits your unstated purpose though.

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  • started a topic Write to and create a File?

    Write to and create a File?

    Is it possibile from uscript?
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