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Camera Positioning problem

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    Camera Positioning problem

    i was just wondering how or where i can find an example that positions the camera from an object, eg pawn, vehicle.

    exactly like the camera in behindview mode.

    i don't know what im looking for pls help

    #2
    I have a mutator that I created for the Unwheel mod that added a camera to follow the vehicles. Its out of date now, because it was only for KVehicles and only on UT2003.

    It might give you some ideas.
    mutJCBUWCamera

    You can get it from
    http://games.DiscoverThat.co.uk

    The camera always sufferred from jitter at low speed which I was never able to resolve.

    I intend to create a similar mutator for UT2004 vehicles, but its way down my list of things to do.

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      #3
      In PlayerController.uc is a function which calculates the camera for third person view..

      Code:
      function CalcBehindView(out vector CameraLocation, out rotator CameraRotation, float Dist)
      this might be helpfull?

      Andreas

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