Which classes/variables is it that calculate the damage a projectile does?
I've beens stucked with this problem... My projectile have a damage value of 20 and the fire-class fires 10 projectiles. If all projectiles hit an enemy then he should die, right? (20 damage times 10 projectiles equals 200 damage), but I can shoot hit like forever untill he dies.
WHY, GOD WHY!?
I've beens stucked with this problem... My projectile have a damage value of 20 and the fire-class fires 10 projectiles. If all projectiles hit an enemy then he should die, right? (20 damage times 10 projectiles equals 200 damage), but I can shoot hit like forever untill he dies.
WHY, GOD WHY!?
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