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How to replace the Lightning Gun sounds (UT2004)

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    How to replace the Lightning Gun sounds (UT2004)

    I can't help but find the original sounds extremely weak in comparision to the sniper in the Ballistic mod, however I think it's a more unique gun overall with the lightning and all if the sounds where just better it would be great.

    I'm perfectly willing to edit the original sound package, I know what will happen if I do but I probably won't be playing online anytime soon anyway. I tried editing it but they aren't actual sounds, one is like a placeholder and another has got this * in it's name and an actual propertie menu. Replacing them crashes the editor.

    I would most perfer to create a "copy" of the Lightning gun that will show up in weapon-switcher mods and comes with the new sounds without editing the original files, I would also like to be able to do the same for a couple vehicles.

    EDIT: Ew, apparently it's BASE sounds I had to replace, but again, I don't like having to edit the original file, I still have a backup of the unmodified original and would much rather create a copy...

    #2
    It’s late and I’m headed to bed soon, so forgive me if this seems brief.

    Some important links:

    http://www.angelmapper.com/gamedev/t...ls/coding1.htm
    A basic weapon modding tutorial, if you have little to no experience with UnrealScript.

    http://shaungoeppinger.com/tutorials.html
    Additional tutorials. If you have no prior programming experience at all, you’ll want to check out the basic tutorials. Intermediate and advanced tutorials include creating custom monster classes – not really what you want, but it may be useful for later if not now.

    http://wiki.beyondunreal.com/Legacy:Importing_Sounds
    A wiki page on importing sounds into UnrealEd. IIRC, this is what I relied on back when I was messing around with recreating the Plasma Rifle from Halo, but it’s been a while since I attempted that and I can’t really remember the process I undertook. Such is what happens when you don’t write stuff down. :-/

    http://shaungoeppinger.com/uccguide.html
    The modding tutorials will take you through the manual compiling process, but trust me, it’s a pain. You’ll find the download link for an alternate method on this page. It’s a simple program that will compile your scripts for you with a few clicks.

    http://www.contexteditor.org/
    A simple but powerful text editor, with an UnrealScript highlighter available as a separate download. It’s what I use and I love it, but it’s only a suggestion – use what you’re most comfortable with!

    There you have it, all the resources and tools to get you started.

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