I know this has probaly been asked a thousand times before, but because the search feature is out of comission:
I'm trying (Trying being the big floaty word of doom) to make a new team based mod. For this I want give every thing a generic ground speed.
i thought I could do this with a line in my pre-play secation along the lines of
UnrealPawn.default.GroundSpeed=00300.000000;
But that doesn't work as it's quick to tell me the UnrealPawn is bad command or file name. This makes me :cry:
Now I'm guessing that I need to tell my mod (Which extends team game) to look at UnrealPawn....my question is how?!
I'm trying (Trying being the big floaty word of doom) to make a new team based mod. For this I want give every thing a generic ground speed.
i thought I could do this with a line in my pre-play secation along the lines of
UnrealPawn.default.GroundSpeed=00300.000000;
But that doesn't work as it's quick to tell me the UnrealPawn is bad command or file name. This makes me :cry:
Now I'm guessing that I need to tell my mod (Which extends team game) to look at UnrealPawn....my question is how?!
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