Announcement

Collapse
No announcement yet.

Set an objective that instantly ends the match.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Set an objective that instantly ends the match.

    I want to set an objective (hold objective or otherwise) that when a player triggers it, it instantly ends the match. (Not just says "Hold objective completed" and waits till the time is up... which for some reason is what my hold objective is doing right now...)
    Basically like a race against the allowed match time length... who ever gets there first gets a bunch of points and thus wins...

    But I can't seem to get the thing to end the match...

    #2
    erm, you can use an objective (UseObjective, HoldObjective,...) and an AS_EndRound-Trigger (it is called something similar). Look in other maps to find out how they linked both.

    Comment


      #3
      How might I go about linking the End Round trigger thing to be linked to the hold objective?

      Comment


        #4
        Set the Event-Property in your Objective to "JustATest" or something else (without the ").
        Then set the Tag-Property in your Trigger_ASRoundEnd to "JustATest". Rebuild and it should work.

        Comment

        Working...
        X