If your playing in a network game and you fire your weapon... what exactly is replicated to the server? At what point does the server take over to determine if you hit or miss a player? I understand the fire process with the trace calculation and the adjust aim and all that... im just confused as to what point the server takes authority.
Announcement
Collapse
No announcement yet.
Replication during a weapon fire
Collapse
X
-
Originally posted by CDtech026 View Posti have been up one side of that wiki and down the other and NEVER came across that chart. That helps me so much. I had like 3 other questions that just got answered as well. Awesome. Thanks.
How close is that to UT2004? Cause thats what Im working with.
I'm in the same boat. THANK YOU SO MUCH FOR POSTING THAT!
Comment
Comment