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    Hi, I was wondering if there is a script out there that when the player reaches the end of a level, hi/her health, ammunition and anything else can be saved abd brought into the next level. Thankyou for your time in reading this.

    #2
    How about making a variable travel? http://wiki.beyondunreal.com/wiki/Variable_Syntax

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      #3
      maybe the oldSkool mapping tools?

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        #4
        Well, if you don't want to do any actual work in the coding department, the SP Framework created by Parser of Fraghouse fame would probably work for you:

        http://download.beyondunreal.com/fil...rameworkv2.zip

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          #5
          Well if you want simple you could just use config vars to an ini file then check those before a match starts and set them all. For something more encrypted you would need to use the saved game type files thingos

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