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    ProjectileSpawner

    question, ProjectileSpawner, how do i define its location? i try

    actor.ProjectileSpawner.movement.location.x=2000;

    is not working...it took me 3 hours....

    #2
    actor.ProjectileSpawner.setlocation(2000,something ,somethingelse!);

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      #3
      Code:
      local vector v;
      
      v.X = 2000;
      actor.ProjectileSpawner.SetLocation(v);

      Comment

      Working...
      X