Hello,
I'm new to UnrealScript and I've been watching several VTMs and lessons from Unrealwiki. I did a few searches of the forums and couldn't find anythign pertaining to what I want. I need to change the movement a bit in UT for a small project I'm doing for my senior project. While I'm sure the mutator to have infinite wall dodges and removing double jumps exists, I need to know how to do it myself. If anyone could point in towards the right classes to modify and or the source code for these mutators, I would greatly appreciate it.
The things I feel I might or will change in the movement is:
-More than 1 wall dodge allowed
-Increasing normal walking speed.
-Removing double jumps and dodge jumps.
-Increasing normal dodge distance.
If there is anything else you need to know, don't hesitate to ask. Thanks a bunch in advance!
-icosis
I'm new to UnrealScript and I've been watching several VTMs and lessons from Unrealwiki. I did a few searches of the forums and couldn't find anythign pertaining to what I want. I need to change the movement a bit in UT for a small project I'm doing for my senior project. While I'm sure the mutator to have infinite wall dodges and removing double jumps exists, I need to know how to do it myself. If anyone could point in towards the right classes to modify and or the source code for these mutators, I would greatly appreciate it.
The things I feel I might or will change in the movement is:
-More than 1 wall dodge allowed
-Increasing normal walking speed.
-Removing double jumps and dodge jumps.
-Increasing normal dodge distance.
If there is anything else you need to know, don't hesitate to ask. Thanks a bunch in advance!
-icosis
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