Trying to fully understand them. Do actors only move to them if they are in their line of vision? I have an action_gotopoint, and I tried one and it worked, and another one didn't. The one that didn't work was much further away. Is that why it didn't work? If so, what's the best way to make the xpawn go to that point without making it look like its stuttering step by step?
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Originally posted by WeApOn
Yeah, I was trying to do that. The thing I don't understand is.. Do they automatically use those paths to get to the desired pathnode, or am I supposed to link them somehow?
http://wiki.beyondunreal.com/wiki/Bot_Support
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