Grettings,
I'm wondering how I can make a traveling actor that travels with my pawn ( preferably the gameinfo, but I don't think that's possible )
I made 2 vars in the pawn
var travel StatManager StatManager;
var travel float TestValue;
the StatManager extends form inventory, and has bTravel set to true. This one doesn't travel.
the TestValue does travel.
Why isn't the StatManager traveling, or more important, How can I make it so it does?
- Xcal
I'm wondering how I can make a traveling actor that travels with my pawn ( preferably the gameinfo, but I don't think that's possible )
I made 2 vars in the pawn
var travel StatManager StatManager;
var travel float TestValue;
the StatManager extends form inventory, and has bTravel set to true. This one doesn't travel.
the TestValue does travel.
Why isn't the StatManager traveling, or more important, How can I make it so it does?
- Xcal
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