I have a function that gives messages into the console so its only a console message, its not being replicated or somting, the messages never get to the clients console, i have it simulated also and it wont work, do i need to use replication?
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Replication??
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Console is client only, remember (the console is just a fancy interaction, actually). There used to be a function called BroadcastMessage that did this, but its not console only. But, I believe there is a variable in one of the message classes (LocalMessage?) that is called bConsoleOnly or something. I'm at work, no source code, but maybe that helps.
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