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TC Guide?

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  • replied
    Perfect. *Exactly* what I was looking for. Thanks!

    As for the mod itself...I have to re-do the entire design to come up with something I like. I think I can handle all the levels and everything not sure yet (since I've only done a tiny percentage of the tutorials) how UnrealEd hooks up with custom-made classes and stuff, but I guess I'll find out!

    Cheers!

    Leave a comment:


  • replied
    As far as organizing it, you could simply use the existing directories or use the mod architecture:

    http://udn.epicgames.com/Two/ImprovedModSupport

    As for actually making it, that's a big question. Make some code, maybe some maps, and you've got a mod.

    Leave a comment:


  • started a topic TC Guide?

    TC Guide?

    Can anyone post/refer some sort of TC guide? The DVD has the tutorials to cover most of the little pieces--levels, weapons, scripts, models, etc. but they don't really cover how you make a new TC, package it, distribute it, etc. That's mainly my interest (despite massive time requirements to make such things).

    So, if anyone knows, hook me up. Please and thanks
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