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    UDE going mad.

    Hi,
    every now and then when i try to compile a package that im working on in ude UCC starts trying to compile the odd random generic script and then throws up errors!
    The problem never last for to long , seems to vanish as mysteriously as it appeared. Sometime refreshing the class browser in ude does it. But not always.
    Like at the moment when i try to compile my custom package im geting ucc try to compile class biosmoke for some reason.

    Analyzing...
    Parsing ObjectiveProgressDisplay.............<< not mine
    Parsing BetterFiretrail
    Parsing firetrail
    Parsing myEmitter
    Parsing BioSmoke......................................<< not mine
    Can't find file 'Textures\BioSmokeColOrMap.PCX' for import
    C:\UT2004\XEffects\Classes\BioSmoke.uc(6) : Error, Import texture BiolifeMap_t from Textures\BioSmokeColOrMap.PCX failed
    Compile aborted due to errors.
    Failure - 1 error(s), 0 warning(s)

    Its not a massive problem as its always seems to go away eventualy but sometimes im left not being able to do any coding for a whole day! I've tried compiling it by hand using ucc but that still does the same thing.
    Does anyone else have this problem or am i alone on this one?

    #2
    Um maybe you don't have the file its trying to import?

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      #3
      Parsing ObjectiveProgressDisplay
      Parsing BioSmoke
      Can't find file 'Textures\BioSmokeColOrMap.PCX' for import
      C:\UT2004\XEffects\Classes\BioSmoke.uc(6) : Error, Import texture BiolifeMap_t from Textures\BioSmokeColOrMap.PCX failed
      But why would it want to import them at all. I dont use them in my scripts?
      I compile and check the box for my package. I cant see why it suddenly wants to compile Biosmoke. This happens to me about once a month, Doesn't anyone else get this problem???
      I tried wiping out the directories that contain the scripts that are causing the problems and still im getting the same error.
      So then i Re-Exported the the packages that were causing the errors and im still getting the same error??
      Then i did a text search of all the classes in my ut2004 folder for 'BiolifeMap_t' and there's nothing? There's nothing in script asking for it anywhere.

      -just tried Re-exporting all the packges and still wont work.

      (lol.just noticed your sig. Happy birthday for last week)

      Comment


        #4
        OK..i did a reg clean of UDE and now im getting a different error!?
        Error: C:\UT2004\Engine\Classes\ReachSpec.uc(34) : Error, End of script encountered inside comment
        I must admit im quite suprised no one else has this problem seeing as i've had it quite a few times. Must be something im doing wrong somewhere?

        Comment


          #5
          Hah!..like usual the problem has vanished again.
          All i did was keep cleaning the reg, refreshing the tree and re exporting the classes.
          Seems at first the problem wont budge then it jumps about about to other problems then eventually clears. Almost the same evry time but with different classes(took 2 days this time). At first i thought id saved a generic script by mistake but im using ude and for the most part you overwrite protected packages so i havent got a clue.
          Could it be some sort of cache problem im causing? IM pretty sure its not some sort of error ive made while scripting has i havent changed any script for the problem to go away, but i could be wrong.
          Oh well i can get back to work now....

          Comment


            #6
            Problem solved

            Ha!..I have finally worked out what this problem was all about.
            if you delete a script from your mods 'classes' folder (in windows not in ude) and it has got children the next time you start ude up it doesn't know where to place the children so it just adds them to +Object in the class tree.
            From that point on when you compile ude will throw up seemingly random errors about generic classes that you haven't even modified.The errors are usually texture import problems.

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